Today was more of the same. I had drawing class in the morning, then a Rhino tutorial about making topography. There were pinups during studio time where people explained their paths and the root systems that hap mapped out. It seemed pretty disorganized, but my pinup went alright. They liked the style of my path, which weaved around roots systems, then cleared out an area of small trees and brush. It wraps down a hill and around a house, opening up into a view of University Ave. After that it follows the sidewalk and roads until you get to the destination. Nothing exciting about the end, but I wasn't worrying about the stuff far away. I've got some AutoCAD drawings of trees and root systems, so have a look.
And here is the overall look at the area I'm dealing with. It's pretty difficult to see what's going on.
Overall I'm still not sure what's going on and what we need for crits on Saturday. For now I'm focused on minimizing the effect of my path on the roots, other than the smaller trees. The focus of my design will be on navigating the topography changes going down the back of Carr's hill (second image), and how I can weave a path throughout it. I don't know if it's possible to see, but I have a blue and a cyan path mapped in the last picture.
I'm not sure if this picture helps clear things up or if it makes it more confusing, but you can look at it all the same.
This project is still not very interesting for me, but that may be because there does not seem to be much direction and I don't know what's expected of me. For now it's not too enjoyable, but hopefully that will change on Thursday and Friday. Thanks for reading.
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